Independent game studio · Shoreditch, London

We build game worlds that outlast the hype.

Titan Mystic Empire is a London game development studio crafting original IP, live-ops RPGs and cross-platform releases that players keep coming back to for years — not weekends.

Concept environment art from a Titan Mystic Empire production
14
Titles shipped
9.2M
Players reached
11 yrs
Making games

Shipping across every major platform

SteamPlayStation 5Xbox Series X|SNintendo SwitchEpic Games StoreiOS & Android
How we work

A pipeline built for finishing games

Every engagement moves through four disciplined phases. You always know what ships next, what it costs, and when it lands.

01
2–3 weeks

Discovery & Vision Lock

We pressure-test the core loop, define the target platforms and audience, and lock a one-page pillar document so the whole team builds toward the same fantasy.

02
4–8 weeks

Vertical Slice Prototype

A playable, ship-quality slice in Unreal 5 or Unity — real combat, real feel, real art direction — so you can greenlight production on evidence rather than a pitch deck.

03
2-week cadence

Production Sprints

Content, systems and tools ship in fortnightly builds with a public burndown. You play a fresh build every second Friday and steer priorities in the review.

04
Ongoing

Launch & Live-Ops

Store setup, cert submission, day-one patch and a season roadmap. We stay on for the post-launch curve — the part that decides whether a game earns.

What we do

Full-stack game development, à la carte

Bring us a napkin sketch or a franchise that needs new life. Pick the engagement that fits where you are.

From £48,000 · 6–14 month build

Concept to launch, one accountable team

Design, engineering, art, audio and production under one roof in Shoreditch. We own the vertical slice, the milestones and the ship date — you own the vision and the IP.

  • Unreal Engine 5 & Unity specialists
  • Original IP, wholly assigned to you
  • Fixed milestones with playable builds
Start a project
A production team reviewing a game build
Who you work with

A small studio of senior people

No layers, no hand-offs to juniors. The people in the pitch are the people building your game.

Elena Vasquez, Studio Director & Creative Lead

Elena Vasquez

Studio Director & Creative Lead

Ex-lead designer on two BAFTA-nominated RPGs. Sets the creative pillars for every Titan Mystic Empire production.

Marcus Bell, Technical Director

Marcus Bell

Technical Director

Unreal 5 and networking specialist. Owns performance budgets, console cert and the build pipeline.

Priya Nair, Art Director

Priya Nair

Art Director

Environment and character art lead with a decade shipping stylised, high-fidelity worlds.

Tom Okafor, Head of Live-Ops

Tom Okafor

Head of Live-Ops

Turns launches into long tails — seasons, economy tuning and the telemetry behind every decision.

Studio reviews

Partners who shipped with us

Watch the teams we build with tell it themselves. Tap a review to read the full story.

Start a project

Tell us about your game

Pitch, prototype or franchise in trouble — send the details and a producer will reply within one working day.